Featured image of post Nacht Der Teddybären

Nacht Der Teddybären

A unity game

Description

As part of a two-student team, I created a Teddy-Zombie survival game using Unity within a four-month timeframe. My responsibilities for the project included working on the AI, 3D asset modeling and texturing using Blender, fire control, enemy spawner, and wave system. This project provided me with valuable hands-on experience in Unity game development and project management, which I believe will come in handy in my future ventures.

Videos

Full gameplay

Blender animations

How waves are managed

Videos filmed for the Nacht Der Teddybären project